Symbols |
!‹bool› | Logical not |
(…) | Round parentheses (…) |
[…] | Square brackets […] |
[…] | Creating Lists |
{"key" : val, ...} | Creating a simple dictionary |
{…} | Curly braces {…} |
|‹number›,‹number›| | The distance operator |
|‹vec1›,‹vec2›| | Calculating the distance between two vectors |
|‹number›| | The absolute value operator |
|‹vec›| | Calculating the length of a vector |
|…| | Vertical bars |…| |
‹expr›‹expr› | The multiplication operator |
‹expr1› != ‹expr2› | Testing inequality |
‹expr›−‹expr› | The subtraction operator |
‹expr›∕‹number› | The division operator |
‹list1› ∖ ‹list2› | Removing elements from lists |
‹list1› ∩ ‹list2› | Intersection of lists |
‹list1› ∪ ‹list2› | Concatenation of lists |
‹expr›∶‹number› | The division operator |
‹expr›⋅‹expr› | The multiplication operator |
# | Local Variables: The # Variable |
‹bool1› % ‹bool2› | Logical or |
‹bool1› & ‹bool2› | Logical and |
‹fun›(‹args…›) := _ | Undefining functions |
‹fun›(‹args…›) := ‹expr› | Defining Functions |
‹expr›*‹expr› | The multiplication operator |
‹list1› ++ ‹list2› | Concatenation of lists |
‹shape1›++‹shape2› | Union of shapes |
‹expr›+‹expr› | The addition operator |
‹string1› + ‹string2› | String concatenation |
‹list1› -- ‹list2› | Removing elements from lists |
‹shape1›--‹shape2› | Difference of shapes |
‹expr›-‹expr› | The subtraction operator |
‹int1›..‹int2› | Creating an integer sequence |
‹dict›.name | Accessing Elements of Lists |
‹expr›/‹number› | The division operator |
‹var› := ‹expr› | Deferred evaluation |
‹list› :> ‹expr› | Appending an element |
‹expr› <: ‹list› | Prepending an element |
‹expr1› <= ‹expr2› | Less than or equal |
‹expr1› < ‹expr2› | Less than |
‹expr1› == ‹expr2› | Testing equality |
‹expr1› >= ‹expr2› | Greater than or equal |
‹expr1› > ‹expr2› | Greater than |
‹expr›^‹expr› | The power operator |
‹list›_‹int› = ‹exp› | Modifying Lists |
‹dict›_‹var› | Dynamically accessing Elements of Lists |
‹list›_‹int› | Accessing Elements of Lists |
‹string›_‹int› | Index operator |
‹expr1› ~!= ‹expr2› | Noticably different |
‹expr1› ~<= ‹expr2› | Less or approximately equal |
‹expr1› ~< ‹expr2› | Noticably less |
‹expr1› ~= ‹expr2› | Approximately equal |
‹expr1› ~>= ‹expr2› | Greater or approximately equal |
‹expr1› ~> ‹expr2› | Noticably greater |
‹list1› ~~ ‹list2› | Intersection of lists |
‹shape1›~~‹shape2› | Intersection of shapes |
‹number›° | The degree operator |
‹expr›·‹expr› | The multiplication operator |
‹expr›÷‹number› | The division operator |
‹number› | Uniformly distributed random real number between 0 and ‹number› |
‹number› | Uniformly distributed random integer number between 0 and ‹number› |
A |
abs(‹expr›) | Absolute value |
add(‹expr1›,‹expr2›) | Addition |
addcindy3dprintui(‹meshfilename›) | Adding the print UI |
addcindy3dprintuitubes(‹meshfilename›, ‹computetubepointsfunction, ‹numtubepointsstring›, ‹radiusstring›, ‹tubeclosed›) | Adding the print UI |
addcindyglprintui(‹meshfilename›, ‹updatepreviewcdyglarguments›) | Adding the print UI |
addforce(‹mass›,‹vec›) | Applying a force |
adj(‹matrix›) | Adjunct of a square matrix |
algorithm(‹geo›) | Algorithm of an element |
allcircles() | All circles of the construction |
allcircles(‹geo›) | All circles incident to a geometric object |
allconics() | All conics of the construction |
allconics(‹geo›) | All conics incident to a geometric object |
allelements() | All elements of the construction |
allelements(‹geo›) | All elements incident to a given one |
alllines() | All lines of the construction |
alllines(‹geo›) | All lines incident to a geometric object |
allmasses() | All masses of the construction |
allmasses(‹geo›) | All masses incident to a geometric object |
allpoints() | All points of the construction |
allpoints(‹geo›) | All points incident to a geometric object |
allsegments() | All segments of the construction |
allsegments(‹geo›) | All segments incident to a geometric object |
allsprings() | All springs of the construction |
allsprings(‹geo›) | All springs incident to a geometric object |
alpha(‹number›) | Set opacity |
amsdata() | Getting raw AMS data |
and(‹bool1›,‹bool2›) | Logical and |
append(‹list›,‹expr›) | Appending an element |
apply(‹dict›,‹expr›) | Applying an expression |
apply(‹list›,‹expr›) | Applying an expression |
apply(‹dict›,‹var›,‹expr›) | Applying an expression |
apply(‹list›,‹var›,‹expr›) | Applying an expression |
apply(‹dict›,‹varVal›, ‹varKey›,‹expr›) | Applying an expression |
arccos(‹expr›) | Inverse trigonometric cosine function |
arcsin(‹expr›) | Inverse trigonometric sine function |
arctan(‹expr›) | Inverse trigonometric tangent function |
arctan2(‹vec›) | Angle of a vector |
arctan2(‹number›) | Argument of a complex number |
arctan2(‹expr1›,‹expr2›) | Angle of a vector |
area(‹point1›,‹point2›,‹point3›) | The area of a triangle |
assert(‹bool›,‹expr›) | Conditional print |
attribute(‹geo›,‹string›) | Read a user attribute |
attribute(‹geo›,‹string1›,‹string2›) | Set a user attribute |
autoclearlayer(‹int›,‹boolean›) | Automatic clearing of layers |
B |
blue(‹number›) | Blue colors |
C |
calibratedamsdata() | Getting calibrated AMS data |
candisplay(‹string›) | Test whether a string can be displayed |
canvas(‹pos›,‹imagename›,‹drawing code›) | Painting on a canvas with one reference point |
canvas(‹pos›,‹pos›,‹imagename›,‹drawing code›) | Painting on a canvas with two reference points |
canvas(‹pos›,‹pos›,‹pos›,‹imagename›,‹drawing code›) | Painting on a canvas with three reference points |
ceil(‹expr›) | Smallest integer greater than or equal |
check() | Tell the CBE to read this widget's current score |
circle(‹point›,‹radius›) | A circular shape |
clear() | Clear all variables |
clear(‹var›) | Clear a specific variable |
clearconsole() | Clearing the console |
clearimage(‹imagename›) | Erasing an image |
clearlayer(‹int›) | Clearing a layer |
clip(‹shape›) | Set clippath |
closeconnection(‹handle›) | Close a TCP connection |
closefile(‹file›) | Print to a file |
clrscr() | Remove all drawings in a layer |
color(‹colorvec›) | Set color |
colorplot(‹expr›) | Creating a colorplot on the entire drawing canvas colorplot(‹expr›) |
colorplot(‹imagename›,‹expr›) | Creating a colorplot on a canvas with no reference points |
colorplot(‹expr›,‹vec›,‹vec›) | Creating a colorplot on a rectangular area |
colorplot(‹pos›,‹pos›,‹imagename›,‹expr›) | Creating a colorplot on a canvas with two reference points |
column(‹matrix›,‹int›) | Columns of a matrix |
columnmatrix(‹vector›) | Converting a vector to a column matrix |
combinations(‹list›, ‹int›) | Combinations |
common(‹list1›,‹list2›) | Intersection of lists |
complex(‹point›) | Points to complex numbers |
concat(‹list1›,‹list2›) | Concatenation of lists |
conjugate(‹expr›) | Conjugate of a complex number |
connect(‹list›) | Connect the dots |
consecutive(‹list›) | Creating a chain |
contains(‹list›,‹expr›) | Testing for containment |
continuefromhere() | Creating a continuity checkpoint |
convexhull3d(‹list of vectors›) | Computing a convex hull in 3D |
cos(‹expr›) | Trigonometric cosine function |
create(‹string›,‹list2›) | Creating a geometric element with no given name |
create(‹list1›,‹string›,‹list2›) | Creating a geometric element |
createimage(‹imagename›,‹int›,‹int›) | Creating a custom image |
createpoint(‹string›,‹pos›) | Creating a free point |
createtool(‹string›,‹int›,‹int›) | Creating a custom toolbar |
createtool(‹list›,‹int›,‹int›) | Creating a custom toolbar |
createvar(‹varname›) | Creating variables |
cross(‹vec1›,‹vec2›) | The cross product of two points |
crossratio(‹vec›,‹vec›,‹vec›,‹vec›) | Cross ratio of four points or lines |
crossratio(‹numb›,‹numb›,‹numb›,‹numb›) | Cross ratio of four numbers |
cycle(‹list›) | Creating a cycle |
D |
d(‹function›,‹var›) | Calculating a derivative |
date() | Accessing date |
det(‹matrix›) | Determinant of a square matrix |
det(‹vec1›,‹vec2›,‹vec3›) | The determinant of three points |
dict() | Creating a new |
dict(‹modif1›,‹modif2›,…) | Constructing a dict using modifiers |
dict | Deprecated dict |
directproduct(‹list1›,‹list2›) | Creating the direct product of two lists |
dist(‹vec1›,‹vec2›) | Calculating distances |
div(‹expr1›,‹expr2›) | Division |
draw(‹expr›) | Drawing |
draw(‹shape›) | Draw a shape |
draw(‹expr›,‹expr›) | Drawing segments |
drawall(‹list›) | Drawing lists of objects |
drawarc(‹point1›,‹point2›,‹point3›) | Drawing circular arc |
drawcircle(‹point›,‹radius›) | Drawing circles |
drawcurves(‹vec›,‹list›) | Curve drawing of physics magnitudes |
drawfield(‹expr›) | Drawing a vector field |
drawfieldcomplex(‹expr›) | Drawing a complex vector field |
drawforces() | Drawing a force field |
drawforces(‹mass›) | Drawing the force field of a point |
drawimage(‹pos›,‹imagename›) | Drawing an image |
drawimage(‹pos›,‹pos›,‹imagename›) | Drawing an image |
drawimage(‹pos›,‹pos›,‹pos›,‹imagename›) | Drawing an image |
drawimage(‹pos›,‹pos›,‹pos›,‹pos›,‹imagename›) | Drawing an image |
drawpoly(‹list›) | Draw a polygon |
drawprintpreview() | Drawing the print preview |
drawtable(‹vec›,‹list›) | Drawing tables |
drawtext(‹vec›,‹expr›) | Drawing Text |
E |
eigenvalues(‹matrix›) | Eigenvalues of a square matrix |
eigenvectors(‹matrix›) | Eigenvectors of a square matrix |
element(‹string›) | Getting an element by name |
elementsatmouse() | Elements close to the mouse |
err(‹expr›) | Printing text |
eval(‹expr›,‹modif1›,‹modif2›,…) | Forcing evaluation |
exp(‹expr›) | Exponential function |
F |
false | Random boolean value true or false |
fill(‹shape›) | Fill a shape |
fillarc(‹point1›,‹point2›,‹point3›) | Filling circular arcs |
fillcircle(‹point›,‹radius›) | Filling circles |
fillplot(‹expr›) | Plotting integral-like effects |
fillplot(‹expr1›,‹expr2›) | Plotting integral like effects |
fillpoly(‹list›) | Fill a polygon |
flatten(‹list›) | Flattening a nested list lists |
floor(‹expr›) | Largest integer less than or equal |
flush(‹handle›) | Flush output to a TCP port |
fontfamilies() | Available font families |
forall(‹list›,‹expr›) | The forall loop |
forall(‹dict›,‹expr›) | The forall loop |
forall(‹list›,‹expr›) | The forall loop |
forall(‹list›,‹var›,‹expr›) | The forall loop |
forall(‹dict›,‹var›,‹expr›) | The forall loop |
forall(‹list›,‹var›,‹expr›) | The forall loop |
force(‹vector›) | Probing particle forces |
format(‹number›,‹int›) | Formating a number to a specified precision |
G |
gauss(‹number›) | Complex numbers to points |
geotype(‹list›) | The type of an object |
get(‹dict›,‹expr›) | Retrieving a value |
getmaxscore() | Getting the maximum possible score of the widget from the CBE |
getscore() | Getting the current score |
gray(‹number›) | Gray colors |
green(‹number›) | Green colors |
greset() | Clear the appearance stack |
greset() | Resetting the graphics state |
grestore() | Pop elements from the appearance stack |
grestore() | Restoring the graphics state |
gsave() | Push elements on the appearance stack |
gsave() | Storing the graphics state |
guess(‹number›) | Guessing the value of a real number |
guess(‹number›) | Guessing a good representation of a number |
H |
halfplane(‹line›,‹point›) | A half-plane shape |
hermiteanproduct(‹vec1›,‹vec2›) | The Hermitian scalar product |
hue(‹number›) | Rainbow colors |
I |
if(‹bool›,‹expr›) | The conditional operator |
if(‹bool›,‹expr1›,‹expr2›) | The conditional branch operator |
im(‹expr›) | Imaginary part of a complex number |
imagergb(‹imagename›,‹int›,‹int›) | Getting pixel data |
imagergb(‹pos›,‹pos›,‹imagename›,‹pos›) | Picking the color of one point using two reference points |
imagergba(‹imagename›,‹int›,‹int›) | Getting pixel data |
imagergba(‹pos›,‹pos›,‹imagename›,‹pos›) | Picking the color and alpha value of one point using two reference points |
imagesize(‹imagename›) | Getting dimensions of an image |
import(‹string›) | Importing program code |
incidences(‹geo›) | Incidences of an object |
indexof(‹string1›,‹string2›) | Searching for occurrence |
indexof(‹string1›,‹string2›,‹int›) | Searching for occurrence |
initleapmotion() | Initializing the Leap Motion controller |
initxrcindy3d(), initxrcindygl() | Initializing WebXR for Cindy3D or CindyGL |
inputs(‹geo›) | Input elements of an element |
inspect(‹geo›) | List all inspectable properties |
inspect(‹geo›,‹string›) | Accessing an inspectable property |
inspect(‹geo›,‹string›,‹data›) | Setting an inspectable property |
instrument(‹int›) | Choose an instrument |
instrumentnames() | Getting available instruments |
inverse(‹matrix›) | Inverse of a square matrix |
isbouncer(‹expr›) | Is a bouncer |
iscircle(‹expr›) | Is a circle |
iscomplex(‹expr›) | Is a complex number |
isconic(‹expr›) | Is a conic |
iseven(‹expr›) | Is even |
isgeometric(‹expr›) | Is a geometric element |
isinteger(‹expr›) | Is an integer |
iskeydown(‹int›) | Is a certain key pressed |
isline(‹expr›) | Is a line |
islist(‹expr›) | Is a list |
ismass(‹expr›) | Is a mass |
ismatrix(‹expr›) | Is a matrix |
isnumbermatrix(‹expr›) | Is a number matrix |
isnumbervector(‹expr›) | Is a number vector |
isodd(‹expr›) | Is odd |
ispoint(‹expr›) | Is a point |
isreal(‹expr›) | Is a real number |
isselected(‹expr›) | Is selected |
isspring(‹expr›) | Is a spring |
isstring(‹expr›) | Is a string |
issun(‹expr›) | Is a sun |
isundefined(‹expr›) | Is undefined |
J |
javascript(‹string›) | Calling javascript |
join(‹point1›,‹point2›) | Joining two points |
K |
key() | Key input |
keydownlist() | List of all pressed keys |
keys(‹var›) | Handles to key variables of objects |
keys(‹dict›) | Retrieving all keys and values of a dictionary |
L |
layer(‹int›) | Setting the drawing layer |
length(‹list›) | The length of a list |
length(‹string›) | Length of a string |
line(‹vec›) | Declaring lines |
linearsolve(‹matrix›,‹vector›) | Solving a linear equation |
linearsolve(‹matrix›,‹matrix›) | Solving a linear equation |
linecolor(‹colorvec›) | Set line color |
linereflect(‹line›) | Reflection in a line |
linesize(‹number›) | Set line size |
load(‹string›) | Loading data |
load(‹string›,‹expr›) | Loading data asynchroneously |
load(‹string›,‹var›,‹expr›) | Loading data asynchroneously |
locusdata(‹locus›) | Points on a locus |
log(‹expr›) | Natural logarithm |
M |
map(‹point1›,‹point2›) | Translation |
map(‹point1›,‹point3›,‹point2›,‹point4›) | Similarity |
map(‹point1›,‹point3›,‹point5›,‹point2›, ‹point4›,‹point6›) | Affine transformation |
map(‹point1›,‹point3›,‹point5›,‹point7›, ‹point2›,‹point4›,‹point6›,‹point8›) | Projective transformation |
mapgrid(‹expr›) | Mapping a rectangular grid |
mapimage(‹imagename›,‹function›) | Deforming an image |
matrixrowcolum(‹matrix›) | Dimensions of a matrix |
max(‹list›) | The maximum operator |
max(‹list›,‹expr›) | The maximum operator |
max(‹list›,‹var›,‹expr›) | The maximum operator |
meet(‹line1›,‹line2›) | Intersection of two lines |
message(‹expr›) | Output a status message |
midiaddtrack(‹list›) | Adding a track to the sequencer |
midichannel(‹int›) | Choose a channel |
midicontrol(‹int›,‹int›) | Setting a controller of a channel |
midiposition() | Requesting the position of the sequencer |
midiposition(‹real›) | Setting the position of the sequencer |
midispeed() | Requesting the speed of the sequencer |
midispeed(‹real›) | Setting the speed of the sequencer |
midistart() | Start the sequencer |
midistop() | Stop the sequencer |
midivolume(‹real›) | Setting the volume of a channel |
min(‹list›) | The minimum operator |
min(‹list›,‹expr›) | The minimum operator |
min(‹list›,‹var›,‹expr›) | The minimum operator |
mincostmatching(‹matrix›) | Finding a minimal cost matching |
mod(‹expr1›,‹expr2›) | Modulo |
mouse() | Mouse position |
mover() | Who has moved |
moveto(‹geo›,‹pos›) | Moving a Free Element |
mult(‹expr1›,‹expr2›) | Multiplication |
multiid() | Getting the current multi-id |
multiidlist() | Obtain a list of all active touch events |
N |
not(‹bool›) | Logical not |
O |
openconnection(‹string›,‹int›) | Open a TCP port |
openfile(‹string›) | Opening a file |
openurl(‹string›) | Opening a web page |
or(‹bool1›,‹bool2›) | Logical or |
P |
pairs(‹list›) | Building pairs |
parallel(‹point›,‹line›) | Calculating a parallel |
parallel(‹line›,‹point›) | Calculating a parallel |
parse(‹string›) | Parsing a string |
parseCSV(‹string›) | Parsing a CSV string |
pauseanimation() | Pausing the animation |
perpendicular(‹list›) | Calculating an orthogonal vector |
perpendicular(‹point›,‹line›) | Calculating an orthogonal line |
perpendicular(‹line›,‹point›) | Calculating an orthogonal line |
playanimation() | Starting the animation |
playfrequency(‹real›) | Playing a tone of specified frequency |
playfunction(‹funct›) | Playing sample defined by a function |
playmelody(‹list›) | Playing a melody |
playsin(‹real›) | Playing a periodic signal defined by overtones |
playtone(‹int›) | Playing a tone |
playwave(‹list›) | Playing sample defined by a list |
plot(‹expr›) | Plotting a Function |
plot(‹expr›,‹var›) | Plotting a Function |
point(‹vec›) | Declaring points |
pointcolor(‹colorvec›) | Set point color |
pointreflect(‹point›) | Reflection in a point |
pointsize(‹number›) | Set point size |
polygon(‹list›) | A polygonal shape |
pow(‹expr1›,‹expr2›) | Exponentiation |
prepend(‹expr›,‹list›) | Prepending an element |
print(‹expr›) | Printing text |
print(‹file›,‹string›) | Print to a file |
print(‹handle›,‹string›) | Write to a TCP connection |
println() | Printing a newline |
println(‹expr›) | Printing text |
println(‹file›,‹string›) | Println to a file |
println(‹handle›,‹string›) | Write to a TCP connection |
product(‹list›) | The product operator |
product(‹list›,‹expr›) | The product operator |
product(‹list›,‹var›,‹expr›) | The product operator |
put(‹dict›,‹expr1›,‹expr2›) | Adding a mapping |
R |
random() | Uniformly distributed random real number between 0 and 1 |
random(‹number›) | Uniformly distributed random real number between 0 and ‹number› |
randombool() | Random boolean value true or false |
randomint(‹number›) | Uniformly distributed random integer number between 0 and ‹number› |
randomnormal() | (0,1)-normally distributed random number |
re(‹expr›) | Real part of a complex number |
readln(‹handle›) | Read from a TCP connection |
red(‹number›) | Red colors |
regional(‹name1›,‹name2›,…) | Creating many local variables for a function |
remove(‹list1›,‹list2›) | Removing elements from lists |
removeelement(‹geo›) | Removing a geometric element |
removeimage(‹imagename›) | Removing an image |
removetool(‹string›) | Removing a tool from a custom toolbar |
removetools() | Removing all custom toolbars |
removevar(‹varname›) | Destroying variables |
repaint() | Forcing a repaint operation |
repaint(‹real›) | Forcing a delayed repaint operation |
repeat(‹number›,‹expr›) | The repeat loop |
repeat(‹number›,‹var›,‹expr›) | The repeat loop |
replace(‹string›,‹list›) | Replacing in strings |
replace(‹string1›,‹string2›,‹string3›) | Replacing in strings |
resetclock() | Resetting the internal seconds |
reverse(‹list›) | Reversing a list |
roots(‹list›) | Roots of a polynomial |
rotate(‹real›) | Rotating the coordinate system |
round(‹expr›) | Rounded value |
row(‹matrix›,‹int›) | Rows of a matrix |
rowmatrix(‹vector›) | Converting a vector to a row matrix |
S |
savecsgmesh(‹meshfilename›) | Saving a triangle mesh of a Cindy3D scene |
saveisomeshtofile(‹meshfilename›, ‹F›, ‹dF›, ‹isovalue›, ‹radius›) | Saving a triangle mesh of an iso surface |
saveisomeshtofile(‹meshfilename›, ‹F›, ‹dF›, ‹isovalue›, ‹origin›, ‹dx›, ‹nx›) | Saving a triangle mesh of an iso surface |
savetubemesh(‹meshfilename›, ‹tubepoints›, ‹tuberadius›, ‹tubeclosed›) | Saving a triangle mesh of a tube |
scale(‹real›) | Scaling the coordinate system |
screen() | The shape of the screen |
screenbounds() | Determining screen bounds |
screenresolution() | Determining screen resolution |
seconds() | Timestamp |
seedrandom(‹number›) | Initialize the random generator |
select(‹list›,‹boolexpr›) | Selecting elements of a list |
select(‹list›,‹boolexpr›) | Selecting elements of a list |
select(‹list›,‹var›,‹boolexpr›) | Selecting elements of a list |
select(‹list›,‹var›,‹boolexpr›) | Selecting elements of a list |
set(‹list›) | Sets from lists |
setbasis(‹basis›) | Relating to a projective basis |
setbasis(‹vec1›) | Relating to a translation basis |
setbasis(‹vec1›,‹vec2›) | Relating to a similarity basis |
setbasis(‹vec1›,‹vec2›,‹vec3›) | Relating to an affine basis |
setbasis(‹vec1›,‹vec2›,‹vec3›,‹vec4›) | Relating to a projective basis |
setdirectory(‹string›) | Setting the directory |
setforce(‹mass›,‹vec›) | Applying a force |
setmaxscore(‹newmaxscore›) | Setting the current max score |
setscore(‹newscore›) | Setting the current score |
simulation() | The simulation environment |
simulationtime() | Accessing the timestamp of a simulation |
sin(‹expr›) | Trigonometric sine function |
sort(‹list›) | Sorting a list |
sort(‹list›, ‹expr›) | Sorting a list |
sort(‹list›, ‹var›, ‹expr›) | Sorting a list |
sqrt(‹expr›) | Square root |
stopanimation() | Stopping the animation |
stopsound() | Stopping sampled audio |
stoptone(‹int›) | Stopping a tone |
sub(‹expr1›,‹expr2›) | Subtraction |
submatrix(‹matrix›,‹int1›,‹int2›) | Extracting a submatrix of a matrix |
substring(‹string›,‹int1›,‹int2›) | Extracting a substring |
sum(‹list›) | The summation operator |
sum(‹list›,‹expr›) | The summation operator |
sum(‹list›,‹var›,‹expr›) | The summation operator |
T |
take(‹dict›,‹var›) | Dynamically accessing Elements of Lists |
take(‹list›,‹int›) | Accessing Elements of Lists |
tan(‹expr›) | Trigonometric tangent function |
tangent(‹function›,‹var›) | Tangent |
text(‹expr›) | Conversion to string |
textcolor(‹colorvec›) | Set text color |
textsize(‹number›) | Set text size |
time() | Accessing time |
tokenize(‹string›,‹expr›) | Dissecting a string |
translate(‹list›) | Translating the coordinate system |
transpose(‹matrix›) | Transposing a matrix |
trigger(‹bool›,‹expr›) | The trigger operator |
triples(‹list›) | Building triples |
true | Random boolean value true or false |
U |
unicode(‹string›) | Unicode Characters |
updatepreviewcdy3d() | Updating the print preview |
updatepreviewcdygl(‹F›, ‹dF›, ‹isovalue›, ‹radius›) | Updating the print preview |
updatepreviewcdygl(‹F›, ‹dF›, ‹isovalue›, ‹origin›, ‹dx›, ‹nx›) | Updating the print preview |
updatepreviewtubes() | Updating the print preview |
V |
values(‹dict›) | Retrieving all keys and values of a dictionary |
version() | Version information |
W |
wait(‹real›) | Pause the script for a specified time |
while(‹bool›,‹expr›) | The while loop |
X |
xor(‹bool1›,‹bool2›) | Logical exclusive or |
Z |
zeromatrix(‹int1›,‹int2›) | Creating a zero matrix |
zerovector(‹int›) | Creating a zero vector |